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	<title>Comments on: Design as in hidding buttons</title>
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	<description>This is where the Vostok Studio crew blogs</description>
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		<title>By: Monster-Munch Keep It Simple Stupid</title>
		<link>http://www.vostokstudio.com/blog/design-as-in-hidding-buttons/comment-page-1#comment-1513</link>
		<dc:creator>Monster-Munch Keep It Simple Stupid</dc:creator>
		<pubDate>Wed, 19 Nov 2008 19:43:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.vostok.es/blog/?p=637#comment-1513</guid>
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		<title>By: Tonic</title>
		<link>http://www.vostokstudio.com/blog/design-as-in-hidding-buttons/comment-page-1#comment-1503</link>
		<dc:creator>Tonic</dc:creator>
		<pubDate>Fri, 14 Nov 2008 08:44:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.vostok.es/blog/?p=637#comment-1503</guid>
		<description>Genial idea. (te la copio)
Por ahí he visto algunos mandos a distancia que tienen dos caras: Una con todos los botones y otra con los botones básicos. La cara no usada se queda tapada. Sería como una interfaz con dos perfiles de usuario.
Creo que eran de Sony.</description>
		<content:encoded><![CDATA[<p>Genial idea. (te la copio)<br />
Por ahí he visto algunos mandos a distancia que tienen dos caras: Una con todos los botones y otra con los botones básicos. La cara no usada se queda tapada. Sería como una interfaz con dos perfiles de usuario.<br />
Creo que eran de Sony.</p>
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		<title>By: Julio Loayza</title>
		<link>http://www.vostokstudio.com/blog/design-as-in-hidding-buttons/comment-page-1#comment-1485</link>
		<dc:creator>Julio Loayza</dc:creator>
		<pubDate>Mon, 03 Nov 2008 08:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.vostok.es/blog/?p=637#comment-1485</guid>
		<description>Me encanta. Llevo años pensando en hacer un mando a distancia para personas mayores. Vi alguno en la web, pero que se limitaba a tener botones gigantes (siendo a su vez gigante) ¿Quién se anima? :-)</description>
		<content:encoded><![CDATA[<p>Me encanta. Llevo años pensando en hacer un mando a distancia para personas mayores. Vi alguno en la web, pero que se limitaba a tener botones gigantes (siendo a su vez gigante) ¿Quién se anima? :-)</p>
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		<title>By: carlos</title>
		<link>http://www.vostokstudio.com/blog/design-as-in-hidding-buttons/comment-page-1#comment-1482</link>
		<dc:creator>carlos</dc:creator>
		<pubDate>Sat, 01 Nov 2008 19:39:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.vostok.es/blog/?p=637#comment-1482</guid>
		<description>i think that if you decide which of them &quot;remain&quot;, which of them are really useful, then you are doing product design.

however, if you &quot;only&quot; decide how to sort them out, how is the action flow and how to reduce and priorize the number of buttons with the same functionality, then you are doing interaction design.

i love them both :-) 

of course, in my opinion they are (they must be!) very linked. in fact, i can&#039;t think about a product if i don&#039;t envision its interface

but, i really think that if you begin to &quot;build up&quot; the interaction design without definite funtionality, you could do sorta &quot;lazy&quot; or &quot;tricky&quot; design. 

sure, you can notice bizarre functionalities at the interaction design process (who not?). but then, i&#039;d rather &quot;go back&quot; to product design phase and redefine the &quot;rules&quot;.</description>
		<content:encoded><![CDATA[<p>i think that if you decide which of them &#8220;remain&#8221;, which of them are really useful, then you are doing product design.</p>
<p>however, if you &#8220;only&#8221; decide how to sort them out, how is the action flow and how to reduce and priorize the number of buttons with the same functionality, then you are doing interaction design.</p>
<p>i love them both :-) </p>
<p>of course, in my opinion they are (they must be!) very linked. in fact, i can&#8217;t think about a product if i don&#8217;t envision its interface</p>
<p>but, i really think that if you begin to &#8220;build up&#8221; the interaction design without definite funtionality, you could do sorta &#8220;lazy&#8221; or &#8220;tricky&#8221; design. </p>
<p>sure, you can notice bizarre functionalities at the interaction design process (who not?). but then, i&#8217;d rather &#8220;go back&#8221; to product design phase and redefine the &#8220;rules&#8221;.</p>
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